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Percepliquis Page 53
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The sound of screaming came from somewhere above. D’zan raced back up the steps and ran toward the throne room, the Stone pounding at his heels. Courtesans, servants, and soldiers fled the great hall, mouths agape, eyes wide with terror. A cacophony of shrieking filled the arched corridors, and the odor of ancient decay was everywhere. The stench from D’zan’s dreams… the acrid reek of the tomb.
D’zan raced into the throne room to see his father the King surrounded by a trio of grasping mummies. The smell of long-rotten flesh filled the chamber like a fog, and two of the mummies grasped the King by his arms, holding him immobile while the third decomposing corpse raked its claws across his flesh, spilling royal blood across the dais. D’zan heard his father scream, and his legs were frozen; he could not move forward or backward, but only stood staring at the tableau of impossible slaughter.
On the King’s throne sat black-robed Elhathym, a grim smile on his lips, his skull nearly visible through the tight, pallid flesh of his face. He bore no marks of torture on his person; not even his black robes were disturbed, and his necklace of blood-drop rubies hung gracefully upon his emaciated chest.
A legion of the dead swarmed the hall. Already several guards lay bleeding on the flagstones, their throats ripped out by fleshless fingers and the teeth of withered skulls. Swords and spears clove into dry breastbones with little effect. The mummies of previous dynasties were now ravening ghouls, splashing gouts of blood across fine tapestries as they tore the palace guards to bits. D’zan recognized the tattered raiment of the ghouls, and saw on the head of more than one a royal diadem or crown out of Yaskathan history. These were the inhabitants of the royal necropolis crawled up from the underworld beneath the palace.
The shadows of your own past will tear you from your throne.
More lurching corpses poured into the hall; the screams of women and children rang from the walls in every wing of the palace. A grinning mummy rounded the corner and reached for D’zan’s throat, but the Stone’s blade took off its moldy head. Olthacus’ booted foot crushed the corpse against the floor; as he tamped its ribcage into dust, its fleshless arms kept grasping at his legs, tearing through his leathern leggings and drawing blood. D’zan backed away, inspired by the Stone’s bravery to draw his own weapon; a reeking cadaver grabbed him from behind, pressing its rotted skull against his ear. Its jaws snapped like those of a turtle, and he dropped his sword clattering to the floor as horror suffocated him.
The Stone tore the mummy from D’zan’s back and pulverized it with blade and boot. His big hand slapped D’zan across the face, ending his paralysis. “Come, Prince!” growled the Stone. “I know a secret way.”
“No!” shouted D’zan. “We can’t abandon my father!”
“Your father is dead, boy!” said the Stone, pointing his blade at the cluster of ghouls who tore at a mess of scattered flesh upon the royal dais. Above the horrid feast sat Elhathym, the bloodstained crown on his head now, smiling at the devouring of Trimesqua. Still the ranks of blood-hungry dead things continued filling the chamber, the last of the guards falling before their voiceless assault.
The Stone grabbed D’zan’s arm and they ran through milling clouds of grave dust. They never stopped running, all through the winding corridors of the servants’ wing, the Stone’s great blade demolishing one desiccated corpse after another. Everywhere the dead feasted upon the living. None in the palace were spared the bottomless hunger of the corpses; royal and servant alike died under the raking of bony claws. So Elhathym had promised, and he had delivered on his ultimate threat.
D’zan wondered if his mother’s corpse was among the hungry dead. Would I recognize her? Would she tear out my throat with the same hands that gave me life? Stifling a bottomless scream, he drove such thoughts from his mind, closing his eyes and mumbling a prayer to the Sky God.
The Stone brushed aside a wall hanging and opened a hidden passage, leading the Prince along the dark and narrow way. D’zan, fearful of dark places now that his nightmares had come to life, closed his eyes while Olthacus dragged him along that winding route, up and down seldom-used stairwells, through crawl spaces, and finally out into the night air. Once again the screams of the dying filled D’zan’s ears. He dared to open his eyes and found that the Stone had brought him to an outer palace garden. They ran for the orchards beyond. Behind them flames danced among the towers and courtyards. The dead were heedlessly knocking over braziers and torches, spreading flame and death throughout the royal domain.
Where can we go to escape this damnation? His unconquerable father was dead and there was no safe place left in the world. The Stone grabbed his arm and pulled him onward.
Once in the deep shadows of the orchards, they seemed free of the undead plague a while, steeped in the tangy aroma of hanging citrus. But when they crossed the outer wall into the seaside quarter, they saw again the terror and panic that had claimed Trimesqua’s house. Here, too, corpses walked the streets and tore at living flesh. It seemed every graveyard and mausoleum in the capital had vomited forth its dead at the command of Elhathym. Citizens fled for the hills or locked themselves inside their houses. The Stone smashed another mummy to powder as he drew D’zan on toward the wharves, where towers of flames writhed and flickered. All across the city, walls of orange-white fire leaped toward the sky. They must be fighting the dead with fire, D’zan thought. But they will burn their own city to ash…
Many ships in the harbor had already launched, heading out to sea to escape the apocalypse of Elhathym’s making. Citizens jostled and fought one another for passage on one late-embarking galleon which flew the Feathered Serpent of Mumbaza among its white sails. The Stone hacked his way through the crowd, leaving a bloody trail in his wake, dragging D’zan by his elbow. The panicked Yaskathans gave way before the big warrior. Without a word the Stone gained passage from the ship’s captain at the point of his dripping blade.
The deck of the galleon was crowded, and the sailors had to beat back the mob with oars and clubs before they could cast off. D’zan collapsed on the deck, near the prow. The pitiful cries of women, children, and men – all doomed – filled his ears even when he clasped his hands over them. When he dared to look out over the railing, the capital was a flaming, screaming mass of chaos separated from him now by an expanse of dark water. The horned moon hung pale and implacable above the dying city. Towers gleamed brighter than rubies in the glow of the roaring fires.
Those who had escaped by securing passage on the galleon were weeping, or cursing, or both. A few had brought entire families with them. D’zan stood in the prow watching his inheritance burn, thinking of his father’s bloody crown sitting upon the sorcerer’s head. Hot tears burned his cheeks. Behind him, as always, stood the Stone, silent and still as the moon.
In the blood-spattered throne room, Elhathym drank wine from Trimesqua’s goblet as his army of undead Yaskathans preyed on their descendants. He smiled at the irony of using the past to remold the present in such a way. Among the entrails and filth littering the hall, a great white panther glided toward him. The beast licked at Trimesqua’s blood, and the snapping ghouls ignored it as they wandered off to find fresh victims.
The white panther came close to Elhathym’s knees and rubbed its silky fur against him. His thin hand caressed its head between the ears, and it growled.
“You see, my dear?” the sorcerer told the panther. “I told you my birthright would be easily reclaimed.”
“So you did,” said the panther. “But what of my desires?” Now the cat was a pale-skinned lady sitting at his feet, her voluptuous body draped in strings of chromatic jewels. A thick mane of hair, gleaming white as silk, fell across her shoulders. Her eyes were as dark as his own.
Elhathym, the new King of Yaskatha, smiled at his lover.
“Patience,” he whispered. And he kissed her ruby lips, which tasted of royal blood.
Books by Michael J. Sullivan
The Riyria Revelations
Theft of Swords
Rise of Empire
Heir of Novron
Glossary of Terms and Names
Abner Gallsworth: Aquesta City Administrator
Adam: Wheeler from Ratibor
Adeline: Queen of Alburn, married to Armand, sons: Rudolf and Hector, daughter: Beatrice
Adwhite, Sir: Knight and poet, wrote The Song of Beringer
Addie Wood: Mother of Thrace/Modina, wife of Theron, killed in Dahlgren
Albert Winslow: Landless viscount used by Riyria to arrange assignments from the gentry
Alburn: Kingdom of Avryn ruled by King Armand and Queen Adeline, member of the New Empire
Alenda Lanaklin: Daughter of the marquis Victor Lanaklin and sister of Myron the monk
Algar: Woodworker in Hintindar
Allie: Daughter of Wyatt Deminthal, half-elf, once held hostage by Merrick Marius
Alric Essendon, King: Ruler of Melengar, brother of Arista, son of Amrath
Alverstone: al-ver-stone Dagger used by Royce
Alysin: Elven afterlife
Amberton Lee: Hill with old ruins not far from Hintindar, site where Arista killed two seret
Ambrose Moor: Administrator of the Manzant Prison and Salt Works
Amilia: Secretary to the Empress, carriage maker’s daughter, bron in Tarin Vale
Amiter, Queen: Second wife of King Urith, sister of Androus, killed by Imperialists
Amrath Essendon, King: am-wrath Former ruler of Melengar, father of Alric and Arista, killed by Nyphron Church
Amril: am-rill Countess that Arista cursed with boils
Androus Billet: Viceroy of Ratibor, murdered King Urith, Queen Amiter, and their children
Ankor: Tribe of Ghazel
Anna: Chamber maid of Empress Modina
Antun Bulard: Historian and author of The History of Apeladorn, passenger on the Emerald Storm, hired to find the Horn of Gylindora
Apelanese: Language spoken by the four kingdoms of men
Apeladorn: ah-pell-ah-dorn The four nations of man, consisting of Trent, Avryn, Delgos, and Calis
Aquesta: ah-quest-ah Capital city of the kingdom of Warric, seat of power for the New Empire
Arbor: Baker in Hintindar, married to Dunstan, shoemaker’s daughter, first love of Hadrian
Arcadius Vintarus Latimer: Professor of Lore at Sheridan University, caretaker of Allie
Archibald Ballentyne: Earl of Chadwick, commander of Sir Breckton, promised providence of Melengar for service to the New Empire, infatuated with Empress Modina, nickname: Archie
Arista Essendon, Princess: Sister of Alric, daughter of Amrath, Princess of Melengar, leader of rebel victory in Ratibor, former mayor pro tem of Ratibor, former Regent of Rhenydd, Witch of Melengar, imprisoned in Aquesta after trying to free Degan Gaunt
Armand, King: Ruler of Alburn, married to Adeline, sons: Rudolf and Hector, daughter: Beatrice
Armigil: Brew mistress of Hintindar, family friend of the Blackwaters
Art, the: magic, generally feared due to superstition
Arvid McDern: Son of Dillon McDern of Dahlgren
Asendwayr: Tribe of elves, hunters
Avempartha: Ancient elven tower, home of Gilarabrywn that attacked Dahlgren
Avryn: ave-rin The central and most powerful of the four nations of Apeladorn, located between Trent and Delgos
Ayers: Proprietor of the Laughing Gnome in Ratibor
Ba Ran Archipelago: Island of the goblins
Ba Ran Ghazel: Goblins of the sea
Backing: Rigging a sail such that it catches the wind from its forward side, having both backed and regular rigged sails can render a ship motionless
Bailiff: Officer who is employed to make arrests and administer punishments
Bailey Inn: Boardinghouse routinely used by Riyria when in Aquesta
Baldwin: Lord whose landholdings include Hintindar
Ballentyne: bal-in-tine The ruling family of the earldom of Chadwick
Banner: Crewmember of the Emerald Storm, one of the few survivors
Barak: Ghetto in Trent inhabited by dwarves
Barkers: Refugee family living in Brisbane Alley of Aquesta, father Brice, mother Lynnette, sons Finis, Hingus, and Wery
Bartholomew: Carriage maker of Tarin Vale, father of Amilia
Bartholomew: Priest in Ratibor
Basil: Officer’s cook on the Emerald Storm, died at sea
Bastion: Servant in the imperial palace
Battle of Medford: Skirmish that occurred during Arista’s witch trial
Battle of RaMar: Bloody fight that Hadrian once fought in
Battle of Ratibor: Rebellion against Imperialists led by Emery Dorn and Arista
Beatrice, Princess: Daughter of King Armand, Princesses of Alburn, Sister to Rudolf and Hector
Belinda Pickering: Extremely attractive wife of Count Pickering, mother of Lenare, Mauvin, Fanen, and Denek
Bella: Cook at the Laughing Gnome in Ratibor
Belstrads: bell-straads Noble family from Chadwick, including Sir Breckton and Wesley
Bernard Green: Candle maker from Dunmore, living in Aquesta
Bendlton, Brother: Cook at the rebuilt Winds Abbey
Bennington: Guard in Aquesta
Bently: Sergeant in the Nationalist army, promoted by Hadrian to adjunct general
Bernard: Lord Chamberlain of the imperial palace
Bernice: Former handmaid of Arista, killed in Dahlgren
Bernie Defoe: Topsail crewmember of the Emerald Storm, former member of the Black Diamond thieves’ guild, hired to find the Horn of Gylindora
Bernum Heights: Wealthiest residential district in Colnora
Bernum River: Waterway that bisects the city of Colnora
Beryl: Senior midshipman on the Emerald Storm, died at sea
Bethamy, King: Ruler reputed to have had his horse buried with him
Betrayal in Medford: Imperialist version of the play The Crown Conspiracy
Biddings: Chancellor of the imperial palace
Bishop: Lieutenant aboard the Emerald Storm, died at sea
Black Diamond: International thieves’ guild centered in Colnora
Blackwater: Last name of Hadrian and his father, Danbury
Blinden: Quartermaster’s mate on the Emerald Storm, died at sea
Blood Week: Time of the year when stock, that won’t be able to be fed, during the winter is butchered
Blythin Castle: Castle in Alburn
Boatswain: Petty officer on a ship who controls the work of other seamen
Bocant: Family who built a lucrative industry from pork, second wealthiest merchants in Colnora
Bothwicks: Family of peasant farmers of Dahlgren, father: Russell, mother: Lena
Braga, Percy: Former Archduke and Lord Chancellor of Melengar, expert swordsman, uncle-in-law to Alric and Arista, killed by Count Pickering, commissioned the murder of Amrath
Brand: Street Urchin, reputed to have killed a kid in a fight to win a tunic, nickname: Brand the Bold
Breckton: Sir Breckton Belstrad, son of Lord Belstrad, brother of Wesley, commander of the Northern Imperial Army, knight of Chadwick, considered by many to be the best knight of Avryn
Brideeth: Elven swear curse word, highest insult
Bright Star: Ship sunk by Dacca
Bristol Bennet: Boatswain on the Emerald Storm, died at sea
Brodric Essendon: Founder of the Essendon dynasty
Bucket men: Term for assassin in the Black Diamond thieves’ guild
Bulard, Antun: See Antun Bulard
Burandu: Bur-and-dew Lord of the Tenkin village of Oudorro
Byrnie: Long (usually sleeveless) tunic of chain mail formerly worn as defensive armor
Calian: cal-lay-in Pertaining to the nation of Calis
Calians: Residents of the nation of Calis with dark skin tone and almond-shaped eyes.
Calide Portmore: Folksong often sung while drinking
Calis: cal-lay Southern- and easternmost of the four nat
ions of Apeladorn, considered exotic, in constant conflict with the Ba Ran Ghazel
Capstan: Spoked wheel on a ship that turns to raise the anchor
Carat: Young member of Black Diamond thieves’ guild
Carrel: Small individual study area in a library
Caswell: Family of peasant farmers from Dahlgren
Cenzar: sen-zhar Wizards of the Old Novronian Empire
Cenzarium: Home of Cenzar Council in Percepliquis
Chamberlain: Someone who manages the household of a king or nobleman
Chanfron: Piece of plate armor used to protect a horse’s head
Code of Chivalry: Seven virtues each knight should aspire to
Colnora: call-nor-ah Largest, wealthiest city in Avryn, merchant-based city, grew from a rest stop at a central crossroads of various major trade routes.
Constance, Lady: Noblewoman, fifth imperial secretary to Empress Modina
Cora: Dairymaid at the imperial palace
Cornelius DeLur: Rich businessman, rumored to finance Nationalists and involved in black market, father of Cosmos
Cosmos Sebastian DeLur: Son of Cornelius, also known as the Jewel, head of Black Diamond thieves’ guild
Coxswain: Helmsman of a racing ship
Cranston: Professor at Sheridan University, tried and burned for heresy
Crimson Hand: Thieves’ guild operating out of Melengar
Crown Conspiracy: Play reputed to be based on the murder of King Amrath, follows the exploits of two thieves and the Prince of Melengar
Crown Tower: Home of the Patriarch and center of the Nyphron Church
Cutter: Moniker used by Merrick Marius when a member of the Black Diamond thieves’ guild
Dacca: A fierce seafaring people who live on the island of Dacca south of Delgos
Dagastan: Major and easternmost trade port of Calis
Dahlgren: dall-grin Remote village on the bank of the Nidwalden River, sit of Gilarabrywn attack